A rapid prototyping workshop for Master of Interaction Design students at ITU.
An introduction to rapid prototyping as a concept and as a practice, both in the quick and dirty sense (using available materials to achieve proof of concept) and through awareness of tools available such as the CNC machine, the Rep Rap machine, and use and knowledge of materials, processes and communities. Part lecture, part hands-on prototyping complete with proof of concept from each group.
This project is part of a series of work we did with GeekPhysical. We helped companies around the world to create incredible, memorable experiences, experimenting at the forefront of technology, sensors, and human-computer interaction”.